• 28 Scopus Citations
  • 2 Scopus h-Index
20042020
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Research Output 2004 2020

2020
1 Scopus Citations

SportsCenter : The Documentary? A Response to Pratt

FROME, J., Feb 2020, In : Journal of Aesthetics and Art Criticism. 78, 1, p. 94-97 4 p.

Research output: Journal PublicationsComment / Debate / Erratum

2019

Describing the Game Studies Canon: A Game Citation Analysis

FROME, J. H. & MARTIN, P., 7 Aug 2019.

Research output: Other Conference ContributionsConference Paper (other)

content analysis
Teaching
time
literature

Interactive Works and Gameplay Emotions

FROME, J., 1 Nov 2019, In : Games and Culture. 14, 7-8, p. 856-874 19 p.

Research output: Journal PublicationsJournal Article (refereed)

Video Games
computer game
Emotions
interactive media
emotion
2016

Video game sadness from planetfall to passage

FROME, J., 30 Jun 2016, Video games and the mind essays on cognition, affect and emotion. PERRON, B. & SCHROTER, F. (eds.). North Carolina: Macfarland, p. 158-173 16 p.

Research output: Book Chapters | Papers in Conference ProceedingsBook Chapter

2014

Melodrama and the psychology of tears

FROME, J., Jun 2014, In : Projections: the journal for movies and mind. 8, 1, p. 23-40 18 p.

Research output: Journal PublicationsJournal Article (refereed)

Tears
Psychology
Melodrama
Viewer
Emotion
2013
1 Scopus Citations

Snow White : critics and criteria for the animated feature film

FROME, J., 2013, In : Quarterly Review of Film and Video. 30, 5, p. 462-473 12 p.

Research output: Journal PublicationsJournal Article (refereed)

feature film
Snow
critic
aesthetics
film production
1 Downloads (Pure)

互動、表演與感情: Interactivity, Performance, and Emotion

乔纳森·弗洛姆 & 李軼南 (Translator), Jun 2013, 艺术学界: Arts Study. 江苏美术出版社, Vol. 9. p. 132-138

Research output: Book Chapters | Papers in Conference ProceedingsBook Chapter

File
2010

‘I wasn’t expecting that!’ Cognition and shock in Alien’s (1979) chestburster scene

FROME, J., 15 Dec 2010, Film moments : criticism, history, theory. British Film Institute, 2010, p. 162-165 4 p.

Research output: Book Chapters | Papers in Conference ProceedingsBook Chapter

2009

The ontology of interactivity

FROME, J., 1 Jan 2009, Proceedings of The Philosophy of Computer Games Conference 2009. University of Oslo

Research output: Book Chapters | Papers in Conference ProceedingsConference paper (refereed)

Ontology
Interactivity
Computer games
Entertainment
Art
2008

Carroll, Noël

FROME, J., 1 May 2008, Medie- og kommunikationsleksikon. Samfundslitteratur, p. 73-73 1 p.

Research output: Book Chapters | Papers in Conference ProceedingsReference Entry

Noël Carroll

FROME, J., 3 Dec 2008, The Routledge companion to philosophy and film. Routledge, p. 334-343 10 p.

Research output: Book Chapters | Papers in Conference ProceedingsBook Chapter

Why do we care whether link saves the princess?

FROME, J., 25 Nov 2008, The Legend of Zelda and Philosophy. Open Court, p. 3-16 14 p.

Research output: Book Chapters | Papers in Conference ProceedingsBook Chapter

2007
15 Citations (Scopus)

Eight ways videogames generate emotion

FROME, J., 1 Jan 2007, DiGRA '07: Proceedings of the 2007 DiGRA International Conference: Situated Play. The University of Tokyo, p. 831-835 5 p.

Research output: Book Chapters | Papers in Conference ProceedingsConference paper (refereed)

2006
11 Citations (Scopus)

Representation, reality, and emotions across media

FROME, J., 1 Jul 2006, In : Film Studies. 8, 1, p. 12-25 14 p.

Research output: Journal PublicationsJournal Article (refereed)

emotion
subsystem
literature
2004

Helpless spectators : generating suspense in videogames and film

FROME, J. & SMUTS, A., 1 Jan 2004, In : Text Technology. 13, 1, p. 13-34 22 p.

Research output: Journal PublicationsJournal Article (refereed)

spectator
emotion
ability
interactive media

Melodrama, tears, and life of Oharu

FROME, J., 1 Apr 2004, In : 16:9: filmtidsskrift. 2, 6, p. 11-11 1 p.

Research output: Journal PublicationsJournal Article (refereed)

Tears
Melodrama
Old Age
Imperial Court
Beggars