基于网络的足球机器人比赛系统的研究与实现

Translated title of the contribution: Development of an Internet-based robot soccer competition system

李庆赟*, 刘云辉, 徐心和, 郝丽娜

*Corresponding author for this work

Research output: Journal PublicationsJournal Article (refereed)peer-review

1 Citation (Scopus)

Abstract

提出了一种基于Internet的C/S模式的人机交互的足球机器人系统。整个系统采用Win XP、VC++和Winsock网络编程技术。同时,开发了策略协调子系统来减小时延对比赛的影响。通过总控、视觉、策略协调及串口通讯等子系统的开发,实现了基于Internet网络的机器人足球比赛系统。

This paper presents a new robot soccer system architecture, which realizes human-robot interactive games over the Internet based on C/S mode. The system adopts the technologies of Windows XP, VC++, and Winsock network programming. The decision-adjusting subsystem is developed to reduce the effect of time-delay on the game, and the 'Internet-based robot soccer competition system' is accomplished with the control, vision, decision-adjusting and serial communication subsystems.
Translated title of the contributionDevelopment of an Internet-based robot soccer competition system
Original languageChinese (Simplified)
Pages (from-to)610-616
Number of pages7
Journal机器人 = Robot
Volume28
Issue number6
Publication statusPublished - Nov 2006
Externally publishedYes

Funding

基金项目: 国家自然科学基金资助项目 (60334010)。

Keywords

  • Decision-adjusting
  • Internet-based
  • Robot soccer
  • Time-delay
  • 足球机器人
  • 基于互联网
  • 时延
  • 决策协调

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