教育游戏 : 定义、标准与形式

陈映蓉

Research output: Journal PublicationsJournal Article (refereed)Researchpeer-review

Abstract

本文通过讨论教育游戏的定义,将教育游戏由原先的通识教育提升至社会价值观的宣扬和普及上,提出在教育游戏中,通过设计游戏的难度与关卡,将玩家引领至理想的道路上,也不失为一种教育的路径。与此同时,在教育游戏领域中需要解决的问题仍有很多,这些问题贯穿了对教育游戏的定义、对教育游戏核心的理解,对教育游戏中教育的标准的确定,以及各地区对于教育游戏的不同理解。本文将为这些问题提供线索,同时也将指出,教育游戏需要被区别对待,其商业价值并不是最直接的评估手段,只有将商业价值摆在游戏的教育价值之后,教育游戏的产业才能获得真正的发展。

This paper focuses on the definition of educational games and improves the scope of education by promoting and popularizing social values. Educational games are also instructional tools that lead players to an ideal road, through the design of challenging levels and barriers. At the same time, there are still several problems to be solved in the field of educational games. These problems are correlated with the definition of educational games, the understanding of the core of educational games, the recognition of the educational standards, and the understanding of the different educational games in various regions. This paper provides evidence to these questions and also points out that educational games need to be treated differently. The educational game’s industry can only make real developments when the educational values are given priority over commercial value.
Original languageChinese (Simplified)
Pages (from-to)132-138
Journal文學與文化 = Literature and Culture Studies
Volume2017
Issue number3
DOIs
Publication statusPublished - Sep 2017

Keywords

  • 教育游戏
  • 定义
  • 核心
  • 标准
  • 形式

Cite this

陈映蓉. / 教育游戏 : 定义、标准与形式. In: 文學與文化 = Literature and Culture Studies. 2017 ; Vol. 2017, No. 3. pp. 132-138.
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author = "陈映蓉",
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教育游戏 : 定义、标准与形式. / 陈映蓉.

In: 文學與文化 = Literature and Culture Studies, Vol. 2017, No. 3, 09.2017, p. 132-138.

Research output: Journal PublicationsJournal Article (refereed)Researchpeer-review

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AB - 本文通过讨论教育游戏的定义,将教育游戏由原先的通识教育提升至社会价值观的宣扬和普及上,提出在教育游戏中,通过设计游戏的难度与关卡,将玩家引领至理想的道路上,也不失为一种教育的路径。与此同时,在教育游戏领域中需要解决的问题仍有很多,这些问题贯穿了对教育游戏的定义、对教育游戏核心的理解,对教育游戏中教育的标准的确定,以及各地区对于教育游戏的不同理解。本文将为这些问题提供线索,同时也将指出,教育游戏需要被区别对待,其商业价值并不是最直接的评估手段,只有将商业价值摆在游戏的教育价值之后,教育游戏的产业才能获得真正的发展。This paper focuses on the definition of educational games and improves the scope of education by promoting and popularizing social values. Educational games are also instructional tools that lead players to an ideal road, through the design of challenging levels and barriers. At the same time, there are still several problems to be solved in the field of educational games. These problems are correlated with the definition of educational games, the understanding of the core of educational games, the recognition of the educational standards, and the understanding of the different educational games in various regions. This paper provides evidence to these questions and also points out that educational games need to be treated differently. The educational game’s industry can only make real developments when the educational values are given priority over commercial value.

KW - 教育游戏

KW - 定义

KW - 核心

KW - 标准

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JO - 文學與文化 = Literature and Culture Studies

JF - 文學與文化 = Literature and Culture Studies

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