A Conceptual framework for immersion and flow in digital game-based learning : An example of a game-based classroom response system

  • Ronnie H. SHROFF*
  • , Fridolin S. Z. TING
  • , Wai Hung LAM
  • *Corresponding author for this work

Research output: Journal PublicationsJournal Article (refereed)peer-review

6 Citations (Scopus)

Fingerprint

Dive into the research topics of 'A Conceptual framework for immersion and flow in digital game-based learning : An example of a game-based classroom response system'. Together they form a unique fingerprint.

Psychology

Computer Science