Abstract
Educational games are normally designed for joyful learning due to its entertaining and educational values. In the present research, we developed a game and applied it in teaching and learning practices. We also discussed the instructional system design model, the educational game design model, and the design and implementation of information literacy game teaching. The results showed that the integration of information literacy curriculums into the digital educational game was effective in promoting learning and could provide some reference values for further research.
Original language | English |
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Title of host publication | Proceedings of 2020 International Symposium on Educational Technology (ISET) |
Editors | Fu Lee Wang, Oliver Au, Punpiti Piamsa-nga, Lap-Kei Lee, Pornthep Anussornnitisarn |
Publisher | IEEE |
Pages | 122-126 |
Number of pages | 5 |
ISBN (Electronic) | 9781728171890 |
DOIs | |
Publication status | Published - Aug 2020 |
Event | 2020 International Symposium on Educational Technology (ISET) - Bangkok, Thailand Duration: 24 Aug 2020 → 27 Aug 2020 |
Conference
Conference | 2020 International Symposium on Educational Technology (ISET) |
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Period | 24/08/20 → 27/08/20 |
Funding
The work described in this paper was supported by the Open University of Hong Kong Research Grant (R5079).
Keywords
- ARCS model
- educational game
- information literacy
- instructional design