Abstract
Point cloud processing and 3D vision have emerged as very hot topics in the multimedia community. Point clouds can give an immersive visual experience and provide accurate structural information of 3D objects and scenes in the applications including virtual reality/augmented reality (VR/AR), autonomous driving, robot navigation, and geo-information systems (GIS). Moreover, 3D Gaussian splatting has become a very powerful and popular tool for 3D reconstruction, generation and rendering, as well as compression, representation and understanding. 3D Gaussian splatting technology can also be deemed as an extension of point cloud processing technology. 3D vision technologies empower the developments of immersive media, embodied artificial intelligence (AI) and unmanned systems. Their challenges in processing, analysis, and applications have attracted significant interest from industry, academia, and standardization bodies. This workshop invites innovative contributions in point cloud processing and 3D Gaussian splatting to propel the advancements of 3D vision technologies.
| Original language | English |
|---|---|
| Title of host publication | MM '25: Proceedings of the 33rd ACM International Conference on Multimedia |
| Publisher | Association for Computing Machinery, Inc |
| Pages | 14326-14328 |
| Number of pages | 3 |
| ISBN (Electronic) | 9798400720352 |
| DOIs | |
| Publication status | Published - 27 Oct 2025 |
| Event | The 33rd ACM International Conference on Multimedia - Dublin, Ireland Duration: 27 Oct 2025 → 31 Oct 2025 https://acmmm2025.org/ |
Conference
| Conference | The 33rd ACM International Conference on Multimedia |
|---|---|
| Abbreviated title | ACMMM2025 |
| Country/Territory | Ireland |
| City | Dublin |
| Period | 27/10/25 → 31/10/25 |
| Internet address |
Bibliographical note
Publisher Copyright:© 2025 Owner/Author.
Funding
This work was supported by The Major Key Project of PCL (PCL2024A02), Natural Science Foundation of China (62271013, 62031013), Guangdong Provincial Key Laboratory of Ultra High Definition Immersive Media Technology (2024B1212010006), Guangdong Province Pearl River Talent Program (2021QN020708), Guangdong Basic and Applied Basic Research Foundation (2024A1515010155), Shenzhen Science and Technology Program (JCYJ20240813160202004, JCYJ20230807120808017), Shenzhen Fundamental Research Program (GXWD20201231165807007-20200806163656003).
Keywords
- 3d vision applications
- gaussian splatting processing
- multimodal learning
- point cloud compression
- point cloud processing
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