Abstract
In this paper, we propose a novel model for the decomposition of cartoon–texture images, which integrates the edge-aware weighted least squares (WLS) with low-rank regularization. Unlike conventional methodologies that depend on total variation-based penalty functions, our model represents cartoon images using an edge-preserving WLS penalty. This approach effectively enhances edges and suppresses texture through iterative updates of an edge-preserving weight matrix. For the texture component, we introduce a low-rank penalty function to capture the structured regularity of texture patterns. By leveraging the repetitive nature of texture, our low-rank models can accurately represent these components. We employ a prediction–correction approach based on a three-block separable alternating direction multiplier method to solve the minimization problem, providing closed-form solutions for all subproblems. We also provide a convergence proof for the proposed algorithm. Numerical experiments validate the efficacy of our proposed method in successfully separating cartoon and texture components while preserving edges.
Original language | English |
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Article number | 5 |
Number of pages | 17 |
Journal | Journal of Mathematical Imaging and Vision |
Volume | 67 |
Issue number | 1 |
Early online date | 30 Dec 2024 |
DOIs | |
Publication status | Published - Jan 2025 |
Bibliographical note
Publisher Copyright:© The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature 2024.
Funding
This work was funded by the National Natural Science Foundation of China (Grant No. 12361089); the Scientific Research Fund Project of Yunnan Provincial Education Department (Grant No. 2024J0642); and Yunnan Fundamental Research Projects (Grant No. 202401AU070104).
Keywords
- ADMM
- Edge-preserving
- Image decomposition
- Low-rank regularization
- Weighted least squares