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Cinematography in the Metaverse: Exploring the Lighting Education on a Soundstage

  • Xian XU
  • , Wai TONG
  • , Zheng WEI*
  • , Meng XIA
  • , Lik-Hang LEE
  • , Huamin QU
  • *Corresponding author for this work

Research output: Book Chapters | Papers in Conference ProceedingsConference paper (refereed)Researchpeer-review

Abstract

Lighting education is a foundational component of cinematography education. However, there is still a lack of knowledge on the design of a VR system for teaching cinematography. In this work, we present our VR soundstage system for instructors and learners to emulate cinematography lighting in virtual scenarios and then evaluate it from five aspects in the user study. Qualitative and quantitative feedback in our user study shows promising results. We further discuss the benefits of the approach and opportunities for future research.
Original languageEnglish
Title of host publicationProceedings: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
PublisherIEEE
Pages571-572
Number of pages2
ISBN (Electronic)9798350348392
ISBN (Print)9798350348408
DOIs
Publication statusPublished - Mar 2023
Externally publishedYes
Event2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops - Shanghai, China
Duration: 25 Mar 202329 Mar 2023

Symposium

Symposium2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops
Country/TerritoryChina
CityShanghai
Period25/03/2329/03/23

Bibliographical note

Publisher Copyright:
© 2023 IEEE.

Keywords

  • Human computer interaction (HCI)
  • Human-centered computing
  • Interaction paradigms
  • Virtual reality

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