Deep stochastic weight assignment network of Chinese chess machine game

Zhi WANG, Junhai ZHAI, Xizhao WANG

Research output: Book Chapters | Papers in Conference ProceedingsConference paper (refereed)Referred Conference Paperpeer-review

1 Citation (Scopus)

Abstract

Man-machine game is an important component in the field of artificial intelligence. Game tree search algorithms and chess situation evaluation functions are mostly applied in the traditional chess game system. When the game tree method is used, the response time will be extended as the depth of tree. This paper proposes to use the stochastic weight assignment neural network (SWAN), trained by Extreme Learning Machine (ELM), to solve this problem. ELM is a fast learning algorithm in which all of the weights and biases between the input layer and hidden layer are randomized and the weights of output layer are analytically computed through solving a generalized inverse of matrix. Since the learning process does not include iteration, the learning speed is significantly accelerated and generalization capacity is improved greatly. Moreover, considering the complexity of Chinese chess situation features, feature learning and classification of chess samples cannot be efficiently accomplished by the shallow network. A deep stochastic weight assignment network (DSWAN) is developed to settle this difficulty.

Original languageEnglish
Title of host publicationProceedings of 2016 International Conference on Machine Learning and Cybernetics, ICMLC 2016
PublisherIEEE
Pages1072-1077
Number of pages6
ISBN (Electronic)9781509003891
DOIs
Publication statusPublished - Jul 2016
Externally publishedYes
Event2016 International Conference on Machine Learning and Cybernetics, ICMLC 2016 - Jeju Island, Korea, Republic of
Duration: 10 Jul 201613 Jul 2016

Publication series

NameProceedings - International Conference on Machine Learning and Cybernetics
Volume2
ISSN (Print)2160-133X
ISSN (Electronic)2160-1348

Conference

Conference2016 International Conference on Machine Learning and Cybernetics, ICMLC 2016
Country/TerritoryKorea, Republic of
CityJeju Island
Period10/07/1613/07/16

Bibliographical note

Publisher Copyright:
© 2016 IEEE.

Keywords

  • Chinese chess
  • Deep stochastic weight assignment network
  • Extreme learning machine
  • Man-machine game

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