Emerging Technologies for Education : First International Symposium, SETE 2016 held in conjunction with ICWL 2016, Rome, Italy, October 26–29, 2016, revised selected papers

Ting-Ting WU (Editor), Rosella GENNARI (Editor), Yueh-Min HUANG (Editor), Haoran XIE, Yiwei CAO (Editor)

Research output: Scholarly Books | Reports | Literary WorksBook (Editor)Research

Abstract

This book constitutes the thoroughly refereed post-workshop proceedings of the First International Symposium, SETE 2016, held in conjunction with ICWL 2016, Rome, Italy, in October 2016.

The 81 revised papers, 59 full and 22 short ones, were carefully reviewed and selected from 139 submission. They cover latest findings in various areas, such as emerging technologies for open access to education and learning; emerging technologies supported personalized and adaptive learning; emerging technologies support for intelligent tutoring; emerging technologies support for game-based and joyful learning; emerging technologies of pedagogical issues; emerging technologies for affective learning and emerging technologies for tangible learning.
Original languageEnglish
PublisherSpringer International Publishing AG
Number of pages759
ISBN (Electronic)9783319528366
ISBN (Print)9783319528359
DOIs
Publication statusPublished - 2017
Externally publishedYes
Event1st International Symposium on Emerging Technologies for Education - Sapienza University, Rome, Italy
Duration: 26 Oct 201629 Oct 2016

Publication series

NameLecture Notes in Computer Science
PublisherSpringer
Volume10108
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349
NameInformation Systems and Applications, incl. Internet/Web, and HCI
PublisherSpringer
Volume10108

Keywords

  • adaptive learning
  • agent-based simulation
  • big data analytics
  • digital learning
  • mobile learning
  • adult and continuing education
  • affective learning
  • collaborative learning
  • data mining
  • enhanced language learning
  • game-based learning
  • intelligent tutoring
  • machine learning
  • open access to education and learning
  • problem-based learning
  • recommender system
  • social networks
  • tangible learning
  • text mining
  • ubiquitous learning

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