Enhancing Humanities Learning with Metaverse Technology : A Study on Student Engagement and Performance

Piyasuda PANGSAPA, Pui Yun Pauline WONG, Gary Wai Chung WONG, Umawathy TECHANAMURTHY, Wan Syukriah Binti MOHAMAD, Daniel Jiandong SHEN

Research output: Book Chapters | Papers in Conference ProceedingsConference paper (refereed)Researchpeer-review

1 Citation (Scopus)

Abstract

This study aimed to evaluate the effectiveness of metaverse technology in education by analyzing the design and setup of virtual environments and comparing flipped and non-flipped classroom methods. The main analysis was conducted through statistical analysis of a survey and text feedback from participants. The results showed that the use of pedagogy in the metaverse was a significant predictor of student intent to use, while technological factors were not. This outcome is contrary to previous studies that have emphasized the importance of technological capabilities in virtual reality education. Feedback and observations also suggested that learning was more engaging when utilizing social interactions with NPCs and offline activities through the flipped classroom method, however, no statistical results were captured for these observations. Additionally, the study found that the use of authoring tools in the metaverse helped in creating and sharing scenes for learning, making it a useful tool for teachers to align their curriculum. Overall, the findings support the potential of metaverse technology to improve student engagement and performance.

Original languageEnglish
Title of host publication2023 11th International Conference on Information and Education Technology, ICIET 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages251-255
Number of pages5
ISBN (Electronic)9781665465489
DOIs
Publication statusPublished - Mar 2023
Event11th International Conference on Information and Education Technology, ICIET 2023 - Fujisawa, Japan
Duration: 18 Mar 202320 Mar 2023

Conference

Conference11th International Conference on Information and Education Technology, ICIET 2023
Country/TerritoryJapan
CityFujisawa
Period18/03/2320/03/23

Bibliographical note

Publisher Copyright:
© 2023 IEEE.

Keywords

  • authentic learning
  • authoring tools
  • flipped classroom
  • metaverse
  • virtual reality

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