Abstract
Adaptive behaviors often emerge through interactions between adjacent neighbors in dynamic systems, such as social and economic systems. In many cases, an individual's behaviors can be modeled by a stimulus-response system in a dynamic environment. In this paper, we use the Iterated Prisoner's Dilemma (IPD) game, which is simple yet capable of dealing with complex problems, to model a dynamic system such as social or economic systems. We investigate coalitions consisting of many players and their emergence in a co-evolutionary learning environment. We introduce the concept of confidence for players in a coalition and show how such confidences help to improve the generalization ability of the whole coalition. Experimental results will be presented to demonstrate that co-evolutionary learning with coalitions and player confidences can produce IPD game-playing strategies that generalize well.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 2000 Congress on Evolutionary Computation. CEC00 |
| Pages | 1268-1275 |
| Number of pages | 8 |
| Volume | 2 |
| DOIs | |
| Publication status | Published - 2000 |
| Externally published | Yes |
Fingerprint
Dive into the research topics of 'Exploiting coalition in co-evolutionary learning'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver