TY - JOUR
T1 - Guest Editorial: Special Issue on Evolutionary Computation for Games
AU - SCHRUM, Jacob
AU - LIU, Jialin
AU - BROWNE, Cameron
AU - EKART, Aniko
AU - GALLAGHER, Marcus
PY - 2023/3
Y1 - 2023/3
N2 - The eight papers in this special section focus on applications of evolutionary computation to games to demonstrate several ways in which evolution can push boundaries and explore new areas of what is possible in the realm of games research, with a focus on game-playing, automatic agent parameter tuning, automatic game testing, and procedural content generation.
AB - The eight papers in this special section focus on applications of evolutionary computation to games to demonstrate several ways in which evolution can push boundaries and explore new areas of what is possible in the realm of games research, with a focus on game-playing, automatic agent parameter tuning, automatic game testing, and procedural content generation.
UR - http://www.scopus.com/inward/record.url?scp=85151007266&partnerID=8YFLogxK
U2 - 10.1109/TG.2022.3225730
DO - 10.1109/TG.2022.3225730
M3 - Editorial/Preface (Journal)
AN - SCOPUS:85151007266
SN - 2475-1502
VL - 15
SP - 1
EP - 4
JO - IEEE Transactions on Games
JF - IEEE Transactions on Games
IS - 1
ER -