Hearing the Moment with MetaEcho! from Physical to Virtual in Synchronized Sound Recording

Zheng WEI, Yuzheng CHEN, Wai TONG, Xuan ZONG, Huamin QU, Xian XU*, Lik-Hang LEE

*Corresponding author for this work

Research output: Book Chapters | Papers in Conference ProceedingsConference paper (refereed)Researchpeer-review

5 Citations (Scopus)

Abstract

In film education, high expenses and limited space significantly challenge teaching synchronized sound recording (SSR). Traditional methods, which emphasize theory with limited practical experience, often fail to bridge the gap between theoretical understanding and practical application. As such, we introduce MetaEcho, an educational virtual reality leveraging the presence theory for teaching SSR. MetaEcho provides realistic simulations of various recording equipment and facilitates communication between learners and instructors, offering an immersive learning experience that closely mirrors actual practices. An evaluation with 24 students demonstrated that MetaEcho surpasses the traditional method in presence, collaboration, usability, realism, comprehensibility, and creativity. Three experts also commented on the benefits of MetaEcho and the opportunities for promoting SSR education in the metaverse era.
Original languageEnglish
Title of host publicationMM' 2024: Proceedings of the 32nd ACM International Conference on Multimedia
PublisherAssociation for Computing Machinery, Inc
Pages6520-6529
Number of pages10
ISBN (Electronic)9798400706868
DOIs
Publication statusPublished - 28 Oct 2024
Externally publishedYes
Event32nd ACM International Conference on Multimedia - Melbourne, Australia
Duration: 28 Oct 20241 Nov 2024

Conference

Conference32nd ACM International Conference on Multimedia
Abbreviated titleMM 2024
Country/TerritoryAustralia
CityMelbourne
Period28/10/241/11/24

Bibliographical note

Publisher Copyright:
© 2024 ACM.

Funding

This research is supported by the Hong Kong Polytechnic University's Start-up Fund for New Recruits (Project ID: P0046056).

Keywords

  • arts education
  • presence
  • sync sound
  • virtual reality

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