TY - JOUR
T1 - Highly Efficient Multiview Depth Coding Based on Histogram Projection and Allowable Depth Distortion
AU - ZHANG, Yun
AU - ZHU, Linwei
AU - HAMZAOUI, Raouf
AU - KWONG, Sam
AU - HO, Yo-Sung
PY - 2021
Y1 - 2021
N2 - Mismatches between the precisions of representing the disparity, depth value and rendering position in 3D video systems cause redundancies in depth map representations. In this paper, we propose a highly efficient multiview depth coding scheme based on Depth Histogram Projection (DHP) and Allowable Depth Distortion (ADD) in view synthesis. Firstly, DHP exploits the sparse representation of depth maps generated from stereo matching to reduce the residual error from INTER and INTRA predictions in depth coding. We provide a mathematical foundation for DHP-based lossless depth coding by theoretically analyzing its rate-distortion cost. Then, due to the mismatch between depth value and rendering position, there is a many-to-one mapping relationship between them in view synthesis, which induces the ADD model. Based on this ADD model and DHP, depth coding with lossless view synthesis quality is proposed to further improve the compression performance of depth coding while maintaining the same synthesized video quality. Experimental results reveal that the proposed DHP based depth coding can achieve an average bit rate saving of 20.66% to 19.52% for lossless coding on Multiview High Efficiency Video Coding (MV-HEVC) with different groups of pictures. In addition, our depth coding based on DHP and ADD achieves an average depth bit rate reduction of 46.69%, 34.12% and 28.68% for lossless view synthesis quality when the rendering precision varies from integer, half to quarter pixels, respectively. We obtain similar gains for lossless depth coding on the 3D-HEVC, HEVC Intra coding and JPEG2000 platforms.
AB - Mismatches between the precisions of representing the disparity, depth value and rendering position in 3D video systems cause redundancies in depth map representations. In this paper, we propose a highly efficient multiview depth coding scheme based on Depth Histogram Projection (DHP) and Allowable Depth Distortion (ADD) in view synthesis. Firstly, DHP exploits the sparse representation of depth maps generated from stereo matching to reduce the residual error from INTER and INTRA predictions in depth coding. We provide a mathematical foundation for DHP-based lossless depth coding by theoretically analyzing its rate-distortion cost. Then, due to the mismatch between depth value and rendering position, there is a many-to-one mapping relationship between them in view synthesis, which induces the ADD model. Based on this ADD model and DHP, depth coding with lossless view synthesis quality is proposed to further improve the compression performance of depth coding while maintaining the same synthesized video quality. Experimental results reveal that the proposed DHP based depth coding can achieve an average bit rate saving of 20.66% to 19.52% for lossless coding on Multiview High Efficiency Video Coding (MV-HEVC) with different groups of pictures. In addition, our depth coding based on DHP and ADD achieves an average depth bit rate reduction of 46.69%, 34.12% and 28.68% for lossless view synthesis quality when the rendering precision varies from integer, half to quarter pixels, respectively. We obtain similar gains for lossless depth coding on the 3D-HEVC, HEVC Intra coding and JPEG2000 platforms.
KW - allowable depth distortion
KW - depth coding
KW - depth histogram projection
KW - HEVC
KW - Lossless coding
KW - view synthesis
UR - http://www.scopus.com/inward/record.url?scp=85096813189&partnerID=8YFLogxK
U2 - 10.1109/TIP.2020.3036760
DO - 10.1109/TIP.2020.3036760
M3 - Journal Article (refereed)
SN - 1057-7149
VL - 30
SP - 402
EP - 417
JO - IEEE Transactions on Image Processing
JF - IEEE Transactions on Image Processing
ER -