“I Can’t Even Recall What I Bought”: How Design Influences Impulsive Buying in Douyin Live Sales

  • Zheng WEI
  • , Lik-Hang LEE
  • , Wai TONG
  • , Xian XU*
  • , Chaozhe ZHANG
  • , Huamin QU
  • , Pan HUI
  • *Corresponding author for this work

Research output: Journal PublicationsJournal Article (refereed)peer-review

1 Citation (Scopus)

Abstract

Impulsive buying tendencies exist on Douyin, the most popular Chinese social media platform, primarily due to the users’ exposure to live sales events. This study delved into examining impulsive buying behaviour, specifically triggered by external stimuli, through the lens of the Stimulus-Organism-Response framework model. Thus, our study implemented a tailored Douyin client, namely Douyin X, that contains four interventions: Visualizing the wallet’s balances, enhancing payment friction, Prolonging the duration of purchase decision-making, and imposing browsing time limits and usage statistics. Our user study with 20 participants implies individuals’ impulsive buying due to external stimuli, combined with the proliferation of impulsive buying-promoting designs, which has led to the excessive prevalence of impulsive buying in live e-commerce. Our research offers a comprehensive framework that can effectively mitigate the likelihood of impulsive buying behaviours, specifically from a design-oriented standpoint.
Original languageEnglish
Pages (from-to)14401-14418
Number of pages18
JournalInternational Journal of Human-Computer Interaction
Volume41
Issue number22
Early online date4 Apr 2025
DOIs
Publication statusPublished - 2025
Externally publishedYes

Bibliographical note

Publisher Copyright:
© 2025 Taylor & Francis Group, LLC.

Keywords

  • Douyin
  • impulsive buying
  • live sales
  • S-O-R model
  • Social media

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