Infrastructure for games on wireless Internet

Wai Sing, Alfred LOO, Charlie CHOI

Research output: Journal PublicationsJournal Article (refereed)peer-review

1 Citation (Scopus)


Playing games over the wireless Internet is significantly more dangerous than using traditional wired networks. Wireless networks offer new hackers new ways to attack. Since there is no physical connection for wireless networks, it is also more difficult to prevent attacks or locate the attackers. This paper will review the unique threats inherent in the wireless gaming environment and present a model aimed at solving these problems.
Original languageEnglish
Pages (from-to)8-15
Number of pages8
JournalElectronic Library
Issue number1
Publication statusPublished - 1 Jan 2004


  • Internet
  • computer applications
  • computer crime
  • security products


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