Abstract
This paper introduces a method for optimizing the tiles of a quad-mesh. Given a quad-based surface, the goal is to generate a set of K quads whose instances can produce a tiled surface that approximates the input surface. A solution to the problem is a K-set tilable surface, which can lead to an effective cost reduction in the physical construction of the given surface. Rather than molding lots of different building blocks, a K-set tilable surface requires the construction of K prefabricated components only. To realize the K-set tilable surface, we use a cluster-optimize approach. First, we iteratively cluster and analyze: clusters of similar shapes are merged, while edge connections between the K quads on the target surface are analyzed to learn the induced flexibility of the K-set tilable surface. Then, we apply a non-linear optimization model with constraints that maintain the K quads connections and shapes, and show how quad-based surfaces are optimized into K-set tilable surfaces. Our algorithm is demonstrated on various surfaces, including some that mimic the exteriors of certain renowned building landmarks.
| Original language | English |
|---|---|
| Title of host publication | SIGGRAPH '10: ACM SIGGRAPH 2010 papers |
| Editors | Hugues HOPPE |
| Publisher | Association for Computing Machinery, Inc |
| Number of pages | 6 |
| ISBN (Electronic) | 9781450302104 |
| DOIs | |
| Publication status | Published - 2010 |
| Externally published | Yes |
| Event | SIGGRAPH '10: Special Interest Group on Computer Graphics and Interactive Techniques Conference - Los Angeles, United States Duration: 26 Jul 2010 → 30 Jul 2010 |
Conference
| Conference | SIGGRAPH '10: Special Interest Group on Computer Graphics and Interactive Techniques Conference |
|---|---|
| Country/Territory | United States |
| City | Los Angeles |
| Period | 26/07/10 → 30/07/10 |
Bibliographical note
We thank anonymous reviewers for the constructive comments and Lim Tze Yuen of Game Lab. for helping to create the architectural scenes.Funding
This work was supported in part by the Singapore A*Star PSF SERC grant (SERC grant no. 092 101 0063), NTU Startup Grant (M58020007.500000), Israel Science Foundation founded by the Israel Academy of Sciences and Humanities, and NRF IDM grant NRF2008IDM-IDM-004-006.
Keywords
- Architectural geometry
- Computational differential geometry
- Computer-aided-geometric design
- Freeform surface
- Tiling
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