Abstract
Most segmentation algorithms are composed of several procedures: split and merge, small region elimination, boundary smoothing,..., each depending on several parameters. The introduction of an energy to minimize leads to a drastic reduction of these parameters. The authors prove that the most simple segmentation tool, the 'region merging' algorithm, made according to the simplest energy, is enough to compute a local energy minimum belonging to a compact class and to achieve the job of most of the tools mentioned above. The authors explain why 'merging' in a variational framework leads to a fast multiscale, multichannel algorithm, with a pyramidal structure. The obtained algorithm is O(n ln n), where n is the number of pixels of the picture. This fast algorithm is applied to make grey level and texture segmentation and experimental results are shown.
| Original language | English |
|---|---|
| Pages (from-to) | 282-299 |
| Number of pages | 18 |
| Journal | SIAM Journal on Numerical Analysis |
| Volume | 31 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - Feb 1994 |
| Externally published | Yes |
Keywords
- variational methods
- nonnumerical algorithm
- image processing
- texture discrimination
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