Abstract
In practice, an energy consumer often consists of a set of residential or commercial buildings, with individual units that are expected to cooperate to achieve overall optimization under modern electricity operations, such as time-of-use price. Global utility is decomposed to the payoff of each player, and each game is played over a prediction horizon through the design of a series of sliding window games by treating each building as a player. During the games, a distributed learning algorithm based on game theory is proposed such that each building learns to play a part of the global optimum through state transition. The proposed scheme is applied to a case study of three buildings to demonstrate its effectiveness.
| Original language | English |
|---|---|
| Pages (from-to) | 304-314 |
| Journal | Frontiers of Engineering Management |
| Volume | 4 |
| Issue number | 3 |
| DOIs | |
| Publication status | Published - Sept 2017 |
| Externally published | Yes |
Keywords
- game theory
- demand response
- HVAC control
- multi-building systems
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