Abstract
View level bit allocation is an fundamental optimization problem in multiview video plus depth (MVD) based 3D video coding (3DVC). In this paper, we propose a smooth view quality oriented view level bit allocation framework for MVD based 3DVC. The Cauchy-density based rate-distortion model of the texture video and depth map are employed to represent the rate distortion properties. The relationship between the distortion of synthesized view and quantization step size of texture videos and depth maps is approximately fitted as linear model. Final, the bit allocation problem is solved by convex optimization algorithms. Experimental results demonstrated that our proposed algorithm can achieve good performance with acceptable computational complexity comparing to the full search scheme.
Original language | English |
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Title of host publication | The 2015 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015 |
Publisher | IEEE |
Pages | 1764-1769 |
Number of pages | 6 |
ISBN (Electronic) | 9781479986972 |
DOIs | |
Publication status | Published - Oct 2015 |
Externally published | Yes |
Event | IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015 - Kowloon Tong, Hong Kong Duration: 9 Oct 2015 → 12 Oct 2015 |
Conference
Conference | IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015 |
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Abbreviated title | SMC 2015 |
Country/Territory | Hong Kong |
City | Kowloon Tong |
Period | 9/10/15 → 12/10/15 |
Keywords
- 3D Video Coding
- Multiview Video Plus Depth
- View Level Bit Allocation